Inheritance diagram for I3DExDisplacementPrimitive:

Public Member Functions | |
| virtual void MCCOMAPI | Displace (FacetMesh **outMesh, FacetMesh *inMesh, I3DShShader *shader, const TDisplacementParameters ¶meters)=0 |
| virtual void MCCOMAPI | DisplaceMesh (FacetMesh **outMesh, MeshDataStructure::TMesh *inMesh, I3DShShader *shader, const TDisplacementParameters ¶meters)=0 |
| virtual void MCCOMAPI | GetBoundingBox (TBBox3D &inOutBoundingBox, const TDisplacementParameters ¶meters)=0 |
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Apply a displacement mapping to a mesh and returns another mesh.
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Apply a displacement mapping to a mesh and returns another mesh.
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Returns the bounding box of an object after displacement mapping is applied
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1.4.5